Cover Photo of Stop School Bullying Project

Storytelling in comics: Stop School Bullying! is a project that makes a series of e-comic stories that can be read on mobile phones to stop bullying among high school students. It hopes to use e-comics to tell memorable stories that let people empathize with Victim's situations and Bullies, Bystanders, and Victims reconsider their behaviors.

Stop School Bullying Logo

ARTIN NYC is a free platform that digitalizes arts galleries to help artists, specifically who identify themselves as women and LGBTQ+.

Logo for Seeds for Success

Seeds for Success fosters awareness about nutrition and cultivates ownership and sustainability skills in elementary school students.

Buy Black Columbia Logo

We are working on a social media campaign that is committed to highlighting Black-owned businesses in the communities surrounding Columbia in the face of racial injustice.

Landing Page for Presentation

We are creating a website that looks at the impact of the COVID-19 pandemic on different philosophical aspects of our global society. Subtopics include religion and spirituality, human connectivity, and trust in science and government during the pandemic.

Plant and Title Page

We worked on developing a lesson transcript linking climate change, COVID-19, and environmental justice for middle school students. We aimed to transform how schools approach climate change by implementing environmental education into the curricula.

Drawing of storybook picture

We are writing a children’s storybook (aged 6 to 9) that explores the intersection between anti-Asian racism and COVID-19.

Student Looking at Computer Screen

A lending system of electronic devices for low-income high school students in Lima and Bogotá that aims to give them access to virtual education.

Banner of website

Silver Lining is a podcast that offers nuanced conversations about East Asian societies in light of the COVID-19 pandemic. With the expertise of graduate students, we hope to make the world of academia more accessible and less esoteric to find the silver lining.

Globe and Crown

what IF is an interactive fiction anthology aiming to capture the Covid-19 pandemic’s multifaceted impact on different parts of the world. The four short stories utilize interactivity to heighten audience immersion and cultivate a sense of global empathy.

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